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The belt gives 2k armor penetration and 2k deflection both of these are at legendary as well. Demogorgon set gives 2300 Critical Strike and 2300 deflection. Moving onto rings yes you net gain 4.5% dmg to encounter powers only and net a total of about 9979 Armor pen and and 6653 combat advantage.
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- Posts: 39Member, NW M9 PlaytestArc UserLike jhpnw said. class will make a lot of difference as to what is better TRs for instance have some of his main skills ignoring a percentage of resistance. Other classes as well to a lesser extent. The deal is that you want to penetrate enough of the enemy defences enough to do damage, low arpen high power can do the trick, but with variable inconsistent effect. Meaning if you get debuffed your power will suffer, so much of your damage may get mitigated, while I dont believe there is anything that can negate the amount of resistances ignored (unless they are capped at the 80% plus a ton of tenacity darn OPs) Unless you have a ungodly amount of power which some people out there do. But when you stack arpen you know you are ignoring a certain amount and allowing your power to do the rest. Then the occasional crit may help that was well.
Anyways that is what I have gathered so far in my limited exposure to pvp mechanics.
ScyLent War GF PvE Main
ScyLent Lux OP PvE Alt
ScyLent SW PvE Alt
ScyLent DooM GWF PvP Main0 - Posts: 1,418Member, NW M9 PlaytestArc UserArm pen is best against low DR targets, Power is best against High DR targets. Most classes should stack power or power and crit. The exception being GWFs who can super stack power by stacking armpen because of their feats which give them power from arm pen, recovery, and defense.On ambush rings: 'How would you like PVE if all the mobs were invisible?'
- Wow guys. Great responses. Keep'em coming. You def. helped with my decision to continue stacking arm pen. As it is easier to get power by other means.
200 arm pen equals 1% damage where 400 power equals 1% I believe. - edited March 2016Afaik, max useful resistance ignored for pvp assuming your opponent is wearing lionsmane, has a rosegold ring and is using a trans negation is
Roughly 65 to negate arpen resist due to tenacity
Roughly 40-45 to get through tenacity defence
30 to get past 10 stacks of negation
For a grand total of 140%RI. Any more than that and you're just wasting stats.
I used to stack arpen like crazy 154% was as high as I ever went. But these days I've scaled it back to about 100%. Basically in pugpvp land, not everyone has full pvp gear, and not everyone has trans neg, and even if they do, it takes time to stack, on your first hit, it basically isn't there.
20k sounds like way way too much. I have about 11k and call it good. GFs might be a special case to crack, but I don't know the class well enough to comment. If I were you, drop some arpen aand stack some more power.0 - Ya I'm at 158% and only at Dark 11's. I'll be unlocking one more offense this slot this double refinement. I'll prolly stick a rad in.
- Posts: 1,418Member, NW M9 PlaytestArc UserIf I were you I'd drop almost all my armor pen and go straight up power m8. GF hit's like a freaking truck with power.On ambush rings: 'How would you like PVE if all the mobs were invisible?'
- edited March 2016
my calcs showed that power is best vs enemies with both tenacity rings, otherwise power becomes better than armor pen when arp reaches 16k. Exception being vs classes able to reach 90%+ drArm pen is best against low DR targets, Power is best against High DR targets. Most classes should stack power or power and crit. The exception being GWFs who can super stack power by stacking armpen because of their feats which give them power from arm pen, recovery, and defense. - I really like the new vicious enchants power/arpen offense and lifesteal/ deflect for defense I mix those with savage for defense and brutals for offense things change so fast the dual ability stones save me a small fortune since they cover many bases as far as Arm pen I would not stack over 150% and if anything other than GF not over 130% pve is maxed @ 60 % RI and I see few PVP over 130%
- edited March 2016I dont know if Xbox stats work same as here but he say he has 20k arPen.MY GF has 10.5k arpen and raw stat is 90% and it increases to 101% with dexterity.I dont know what is your build but I think you have at least 170% or maybe more arpen.I havent build anything for PVP recently but isnt it a little bit excessive?
- Posts: 1,418Member, NW M9 PlaytestArc User
We have done extensive testing for Arm Pen vs Power. I'm just trying to help you out brah :P
But I hit like a truck now!If I were you I'd drop almost all my armor pen and go straight up power m8. GF hit's like a freaking truck with power.On ambush rings: 'How would you like PVE if all the mobs were invisible?' - if your enemy has 65% or less armor pen resist, go with armor penetration, if more than 65% go with power. In the end its not that much diffrence. 4k arm pen on a target with 65% armpen resist should give around 12.5% more dmg, on 70% arm pen resist it gives 9% dmg. while power always gives 10% dmg.
- Can someone explain how mount bonus insignias work? Are they active in pvp Dom? Just one active or can you give active like companions?
- No idea what my toon is now.
Comments
Apr 03, 2013 (attacker level+hitrate vs defender level+evade/immunity) Critical and critigation are two diffrent rolls, critigation only comes into play if there is a successfull critical roll, there is no stat that decreases the chance of suffering Critical hit. Critigation only mitigates the Critical after it occurs. So I've been playing around with upgrades and such for tools armor and weapons. Doesn't seem worth it at all. A heavy set of armor goes from 810 durability to 600 in order to get 2 points of armor? A starmetal sword goes from 1000 durabilty to 600 durability for 4 points extra of. Penetration vs weapon dmg ( pve and pvp ) Leave a Reply. Penetration is the equalizer to heavy armor. Weapon damage affects shields more than heavy armor. Really you need a good balance between the two, I've found that stacking weapon/spell damage with your sets and getting your penetration from cp and sharpened weapons provides the most.
Conan Exile Armor Pen Vs Dmg
- edited May 2013recovery think since armor penetration dose not work in pve,and recovery work very good like 1% cd reduction from it turn in 3% so whit 2k recovery u can have 40% or close to it cd reduction
- Posts: 241Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian UsersBounty HunterIf you check out this post I already did the math for Power Vs Crit. Anyone who is still saying ARP is useless in PVE should probably stop trying to give advice to people. You can skip to the end of the post if you just want to see the stat weights / caps and avoid the math.Check out my guide to Trickster rogue DPS, the most in depth and up to date guide currently available.
You can also see a better formatted version of the guide here. - edited May 2013armor penetration dose not work in pve..my friend stack it over 22% and he dose not have bigger damage in pve,and i have it close to 10% and dont work in pve to
- Posts: 241Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian UsersBounty HunterAfter 22% it stops doing anything because PVE dungeon monsters only have 22% damage reduction. If you are trying to use dummies to test it then that's why you don't see a change. Dummies have no damage resistance. If you are trying to use much of anything else to test it then I doubt you are actually testing it in any way that is useful.Check out my guide to Trickster rogue DPS, the most in depth and up to date guide currently available.
You can also see a better formatted version of the guide here. - Posts: 0Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian UsersArc User
That made me wonder.. If you have other classes that apply resistence debuffs on the target playing with you constantly (GF and GWF are 2 I know that have abilities that do that), we will not need that much armor pen (22%).. this is more the case when playing besides a GWF, cause they can AoE debuff mobs resistence.After 22% it stops doing anything because PVE dungeon monsters only have 22% damage reduction. If you are trying to use dummies to test it then that's why you don't see a change. Dummies have no damage resistance. If you are trying to use much of anything else to test it then I doubt you are actually testing it in any way that is useful.
Edit: well, for bosses where the rogue will be all alone doing the damage, we still need it. - Posts: 5Member, Neverwinter Beta UsersArc User@% Defense bonus above their base def allowing you to get you full dmg from encounters and at wills after that debuffs from GF/gwf and other classes cause the targets defense to drop below their base amount or INTO THE NEGATIVE giving you a direct dmg increase aross the board
- Posts: 5Member, Neverwinter Beta UsersArc UserB A S E defense this forum bleeped it out for some reas
- Posts: 5Member, Neverwinter Beta UsersArc UserI used to stack as many Power as posible, but now i think about changing it:
stats with stone pet:
Power - 6700 = +268dmg
Critical Strike - 2750 = +16,4% crit chance
Armor Penetracion - 1060 = +10,2% res ignored
what if take most bonus power from jewelry/enchants/pet (about 3k?) and put that into armor penetracion or crit strike or recovery ?? wouldn't that go better for dps ?
for the record like its been stated above power outweighs crit by alot after you have 2200-2400 crit rating arp out weighs your crit till you have 22% recovery i personaly ****ing hate i thinks its a terribe stat and it made the itemization for rogue tier gear **** ill stick to my non tier epics and rock my 2 set shadewalkers till i can get 4 piece swash since thats the only set owrht **** but i stack power at all times then arp to 22% then crit to 2200-2400 then rest into power as much as you can - edited May 2013
http://www.youtube.com/watch?v=j7jhb8_UPfw ^armor penetration dose not work in pve..my friend stack it over 22% and he dose not have bigger damage in pve,and i have it close to 10% and dont work in pve to